All posts by romain

Reverb for Guitarists, Part 1: a Sound Reinforcement Tool

I recently got a few comments asking why I use reverberation in post processing in some of my Youtube videos. In this series of posts, I would like to outline the two main uses of reverb for guitarists. In this first part, I will focus on the use of reverb in the studio and will explain why I sometimes add some light reverb to my videos. You will also find several sound examples. Part two will focus on the use of reverb as an effect.

Natural vs Artificial Reverb

In an enclosed space, any sound will bounce off the walls, thus creating a king of muffled echo. An extreme case of reverberation is found in cathedrals or caves where any sound can be reverberating for seconds. But even in a small space, you will get some reverberation. Try clapping in your toilet or bathroom and you will probably hear it. In a nutshell, a reverberation unit (commonly known as reverb) is an effect device which aims at reproducing this phenomenon. Reverberation is also sometimes referred to as “ambiance”.

Reverberation is almost as old as recording studios or radio stations. Sound producers and engineers had found out very quickly that recording any source (guitar, voice, etc.) using a microphone placed close to it lacked any sort of “ambiance” or “natural reverberation”, producing a quite unpleasant dry sound.

To solve that problem, a number of artificial ways to produce reverb were invented. The most primitive was to use a big empty room with a speaker at one end and a microphone at the other end to record the effect. Later on, spring and plate reverberation units were invented. Eventually, digital technologies became affordable and reverb units capable of simulating pretty much any space are now available as software plugins, pedals, rack effects, etc. I invite you to read the wikipedia page dedicated to reverberation for more information.

Reverence is a Cubase 5 reverb plugin which uses convolution techniques i.e it uses imprints from actual venues to generate reverberation

When I use a bit of reverb in my videos, this is not to “inflate” the tone, it is just because the microphone I use is close to my amp and misses out on the natural reverb of the room.  Short of adding some artificial reverb, you can change the microphone placement and put it further away from the amp in order to get more of the ambiance of the room, but you might pick up undesirable sounds. It is a matter of experimenting and finding the right spot.

Guitar and Studio Reverb Sound Examples

Here is a short distorted guitar clip. It was recorded by placing a microphone really close to my Fender Champ and no reverb was added. Note how dry it is:

Audio MP3

Here is now the same clip with a short room reverb (I have used the LA Studio preset of Cubase 5’s Reverence plugin):

Audio MP3

The difference is very subtle but the reverb adds a “roundness” to the tone and makes it a little fuller without being over the top. This is the kind of reverb I often put on my youtube videos. When using reverb for sound reinforcement purposes, it is important to be subtle, the idea is not to hear the effect itself.

And here is now the same clip with a lot of Plate Reverb (using the Plate Reverb 3s preset of Cubase 5’s Reverence plugin):

Audio MP3

Note how wide the tone becomes but also how different it is from the original. You can really hear the reverb, one could argue that in this case, the reverb is too pronounced and is rather used as an effect.

And now listen to the same solo alongside other instruments. For this first clip, there is no reverb at all:

Audio MP3

By adding a dose of plate reverb to every instrument, you get a better sense of depth and a bigger overall sound:

Audio MP3

Some of you might prefer a drier sound but more often than not, the point is that reverberation is a timeless and indispensable studio tool.

We will explore in Part 2 of this series of posts the use of Reverb as an effect. This next post will feature a list of reverb units to add to your pedalboards, stay tuned!

Tone Box 3d Guitar Effects

I stumbled upon Tone Box last night and it took me a little while to realize that their pedals are actually skull shaped with the leds in the eyes of the skull. They have one model called Skull Crusher but it is available in Stainless Steel, Aged, Gun Metal or Ancient. I thought that would be a gimmick until I watched this demo by George Lynch. The little things you see on top of the amp are the pedals. The Skull Crusher is more versatile than it looks and offers four different voicings. It can go from slightly distorted to blistering metal, check this out:

And here is another demo by Phil X and other L.A. musicians (inclusing bass players):

Gary Moore Cool Videos Part 3

To finish this mini-series of videos dedicated to the late Gary Moore, here is a clip where he demonstrates how a BOSS DS-1 (see my previous post about this pedal) adds some extra gain to his Marshall. This is a short excerpt of an early 80s UK TV programme named Rock School. This show was about teaching the general public about how rock music was being created, how instruments worked, etc. Pretty neat idea actually. The overall sound of this particular clip is not great since it looks like it was transferred from a VHS tape and the amp was obviously very loud but you get the idea:

Gary Moore Cool Videos Part 2

Here is another really cool Gary Moore video which has been going around the guitar circles on the net a lot recently. This is a rendition of Red House by Jimi Hendrix and I must say this is probably the best cover of this song that I have heard. Playing in Wembley in 2004, Gary Moore had taken his Stratocaster to the stage, something he had rarely done since the late 80s when he became a Les Paul aficionado. The tone he is getting out of this Strat (which by the way is presumably stock, no fancy pickups) is properly enormous.

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